Thursday, 9 November 2017

Second and Third Aggressors


After priming the minis the other day I started by giving both chucks a coat of Kharak stone, before a nuln oil wash.


I got 3 coats of white on them both during the night, before packing up and getting ready for the morning rush.

Tuesday, 7 November 2017

I Find My Lack Of Self Control Disturbing

I was supposed to leaving this for next month, like I was supposed to only watch 1 episode of Stranger Things a week.


So I bought the Gregor Fell Hand from The Burning of Prospero box as a painting project, which got me onto this line.


And I'd already bought one of the metal Bjórn dreads and being ironic I painted it in the Wayne England Thousands Sons colours.
I had planned to strip and repaint the 2nd metal one but liked the paint job on it so decided to let it go, and just swopped the base and trying to remember where that one actually came from.


I went over the bone with Eshin Grey then today gave it a wash of Agrax Earthshade before I started watching Star Trek and Stranger Things and priming the first of the metal chucks, and adding little touches here and there on it.
Next month I still plan to buy the Redemptor Dreadnought and a 3rd Bjórn to really upgrade the old timer.

Sunday, 5 November 2017

Next Step





The next 2 RT era Chucks are ready to be started next week, I just need to up gun the last pair of hands and prime them all, which won't be happening today as my youngest is round and we're watching Lord of the Rings.

About the one thing I have done today is swop the bodies around as I have 2 wide shoulders and one narrow shoulder version so the narrow shouldered version now has long legs and the wide shoulders are both on short legs.

Saturday, 4 November 2017

Dark Angels Rumors

From Facebook.
One thing I can add to this from a separate source is the Lion will be more dynamic than Bigbootey Girlyman.
Add salt
So the Codex is finally announced and a good friend of mine has given me some juicy tidbits.

Preorder on the 2nd of December
Available on the 9th of December

A few changes in a couple of units. Points moving to match the vanilla codex.

No Sammael in Sableclaw in the codex

Black knights and deathwing terminators may now be upgraded to a command squad (1 per army) this basically gives them the bodyguard ability.

Now the juicy stuff

Abilities

And they shall know no fear

Inner circle
This unit automatically passes morale checks. In addition it may reroll at to hit rolls against Heretic Astartes and all to hit and to wound rolls against Fallen in the fight phase

Ravenwing
If this unit moves it gains a 6+ invulnerable save to all shooting attacks. If it advances it gains a 5+ Invulnerable save to all shooting attacks

Grim Resolve
All UNFORGIVEN units may Overwatch on a 5+ and will only lose one model to a failed morale test

Have the same space marine stratagems as vanilla marines with the exception of
Masterful marksmanship
Cluster mines
Tremor shells

Also access to these unique stratagems

Fury of the First
2CP
Use this stratagem in your shooting phase. All plasma weapons may use the supercharge weapon template but ignore any mortal wounds that would be caused by a roll of 1.

Repent for Tomorrow You Die
Unforgiven Stratagem
1CP
Use this stratagem before overwatch, the UNFORGIVEN unit may fire overwatch at full BS.

Teleport Homer
Unforgiven Stratagem
2CP
Play at the beginning of your turn. Any DEATHWING unit may deepstrike from reserve within 9" of an enemy unit as long as it is within 6" of a RAVENWING UNIT

Deathwing Assault
Unforgiven Stratagem
2CP
Play at the beginning of your turn, any DEATHWING unit entering by deepstrike may fire twice or add 3" to a charge roll this turn.

Same standard space marine Warlord Traits as vanilla marines with the following unique ones.

Unforgiven
Hold at all costs
Your warlord and UNFORGIVEN units within 9" of your Warlord may roll a D6 for every wound sustained, on a 5+ it is ignored.

Unforgiven
Courage of the First Legion
UNFORGIVEN units in your army may use your Warlords Leadership for morale checks.

Deathwing
The Hunt
Any enemy Character that your Warlord slays in the fight phase grants one victory point

Ravenwing
Rapid Manoeuvres
Your warlord and any RAVENWING units within 6" of him may add 2" to all move, Advance and charge distances and add +1 to all JINK rolls

Relics

Sacred standard
Only one sacred standard can be taken per army

Standard of Devestation
All UNFORGIVEN units within 9" of the standard may fire twice in the shooting phase and automatically pass morale checks.

Standard of Retribution
All UNFORGIVEN units within 9" of the standard may attack twice in the fight phase and automatically pass morale checks.

Standard of Fortitude
All UNFORGIVEN units within 9" of the standard when suffering an unsaved wound may roll a D6 on a 5+ the wound is ignored and automatically pass morale checks.

Mace of Redemption
S+3 Ap-3 D2
If a unit suffers damage from this weapon reduce WS by 1 until the end of the next fight phase.
Against Heretic Astartes weapon is AP -4

Lion's Roar
When attacking with this weapon, choose one or both of the profiles below. If you choose both, subtract 1 from all hit rolls for this weapon-
Boltgun 24" Rapid Fire 1 S4 AP0 D1
Plasma 24" AssaultD3 S7 AP-3 D1

Foe Smiter
Rapid fire 3 S4 AP-1 D1

Monster Slayer of Caliban
S+2 AP-2 D d3
If this weapon causes at least one unsaved wound roll a D6 on a 6 the model is removed from play. Does not effect models with the VEHICLE keyword

Shroud of Heroes
The shroud of heroes confers a 4+ cover save and for each unsaved wound roll a D6 on a 6+ the save is ignored

And finally the biggest news in my opinion

Lion El’Jonson
M 8"
WS 2+
BS 2+
S 6
T 6
W 9
A 7
Ld 10
Sv 2+

Hope Melee Melee S+2 AP -3 D 2 If you roll a wound roll of 6+ for this weapon, it inflicts Mortal Wounds instead of its normal damage.

Despair 18” AssaultD3 S8 AP -3 D3 If a unit suffers any damage from this weapon, roll a D6 on a 6 the unit suffers D3 Mortal Wounds

And they shall know no fear

Master of the First – If your army is battleforged, you receive an additional 3 CP if Lion El’Jonson is your Warlord.

Armour of the Order – Lion El’Jonson has a 3+ invulnerable save. In addition all UNFORGIVEN units within 8” receive an 5+ Invulnerable save.

Blade Master - For every unsaved wound Lion El'Jonson causes in the fight phase he can immediately make an additional attack. This ability can only be used once per fight phase.

Master Strategist- each time a stratagem is used roll a D6 on a 4+ the CP for that stratagem is not spent

I Primarch – You can re-roll any failed hit and wound rolls for friendly UNFORGIVEN units within 6” of Lion El’Jonson

Finished The Wrecker




Finished the wrecked Thousand Sons dread with its dieing pilot.

Got magnets on the arms for the Aggressor.


And I wasn't supposed to have started this yet.

And got the base painted for the metal Bjórn I have at home.

Friday, 3 November 2017

Wrecked Dread And Arms

Not a great deal done tonight.





This wrecked Dread is going on the base of the big project next month.

And the arms done for my second Aggressor.

Thursday, 2 November 2017

02/11/17 WIP

Bits and bobs night

I finished the other set of arms that come with the Ironclad dreadnought kit.

And I started painting the bits I have left of a Space Crusade dread, I'm painting this in Thousand Sons colours, I'm going to root out a zombie and place it in the back as the pilot and cut the feet off the base as tidily as I can and this whole thing will be decoration on the base of the conversation of Bjórn I'm planning to make next month.